Computer Games Workshop at IJCAI 2017, Melbourne, August 19-25, 2017

It is planned to publish the proceedings with Springer in their Communications in Computer and Information Science series CCIS.

Description

A workshop on computer games is to be held at IJCAI 2017, Melbourne, Australia. The topics of the workshop concern all aspects of artificial intelligence for computer games. This includes:

Important dates

Paper Submission Deadline: May 8, 2017

Acceptance Notification: June 8, 2017

Final Papers: July 8, 2017

Paper Submission Requirements

Papers of 10 to 15 pages in LNCS format are preferred. The file format for submission is PDF. Submitted papers should be sent to Tristan.Cazenave@dauphine.fr

Tentative Program Committee

Michael Albert, University of Otago

Christopher Archibald, Mississippi State University

Yngvi Bjornsson, Reykjavik University

Edouard Bonnet, Middlesex University

Bruno Bouzy, University Paris Descartes

Tristan Cazenave, University Paris Dauphine (Chair)

Stefan Edelkamp, University of Bremen

Ryan Hayward, University of Alberta

Amy Hoover, Northeastern University

Hiroyuki Iida, JAIST

Nicolas Jouandeau, University Paris 8

Jialin Liu, University of Essex

Richard Lorentz, California State University

Simon Lucas, University of Essex

Jean Mehat, University Paris 8

Henryk Michalewski, University of Warsaw

Martin Mueller, University of Alberta

Thomas Runarsson, University of Iceland

Abdallah Saffidine, University of New South Wales (Chair)

Nathan Sturtevant, University of Denver

Julian Togelius, New York University

Mark Winands, Maastricht University (Chair)

Shi-Jim Yen, National Dong Hwa University