Workshop on Game Practice and Preference aggregation

Wednesday, June 23rd 2010, 09h30 - 17h30

Location :

Université Paris-Dauphine
Place du Maréchal de Lattre de Tassigny, 75775 Paris 
Room A711 (seventh floor)


Organizers:

Laurent Gourvès (laurent.gourves@lamsade.dauphine.fr) and Stefano Moretti (stefano.moretti@dauphine.fr)

Abstract:

Game Practice would not exist without Game Theory. At the same time, the Game Theory community has recognized that there is a risk of sterile developments if theory is not fed on challenges coming from confronting the real world. In this respect, we would like to start a discussion around applications of Game Theory to problems dealing with preference aggregation and voting, giving particular emphasis to the social and economic dimensions of problems from computer networks, cost/reward sharing and experiments. The purpose of the meeting is to identify some of the main interests of the “local” community in the field of “real world applications” of Game Theory and to start looking at new collective decision problems with a Game Practice perspective.

Program:

9.50-10.00 Opening 10.00-11.00 Preference aggregation and game theory by Fioravante Patrone (DIPTEM, University of Genova, Italy) Handout References 11.00-11.15 Break 11.15-11-50 The G-Game: A Cooperative Game Approach for Resource Consolidation in Network Dimensioning by Aruna Prem Bianzino (Institut TELECOM, TELECOM ParisTech, CNRS LTCI UMR 5141, Paris, France) 11.50-12.25 Coalitional games arising from interactive situations on networks by Stefano Moretti (CNRS Université Paris-Dauphine, Paris, France) 12.25-13.00 Equilibria and efficiency in the max cut game by Laurent Gourvès (CNRS Université Paris-Dauphine, Paris, France) 13.00-14.30 Break 14.30-15.05 About coordination mechanisms for selfish scheduling with multiple tasks by Fanny Pascual (LIP6-UPMC, France) 15.05-15.40 Randomized truthful algorithms for scheduling selfish tasks on parallel machines by Evripidis Bampis (IBISC-Université d’Evry, France) 15.40-16.00 Break 16.10-16.45 Game Theory for Advanced Wireless Communications by Mérouane Debbah, (Alcatel-Lucent Chair on Flexible Radio, Supélec, France) 16.45-17.20 Incentivizing Peer-Assisted Services: A Fluid Shapley Value Approach by Augustin Chaintreau (Technicolor, Paris, France)