Workshop on Game Practice and Preference aggregation
Wednesday, June 23rd 2010, 09h30 - 17h30
Location :
Université Paris-Dauphine
Place du Maréchal de Lattre de Tassigny, 75775 Paris
Room A711 (seventh floor)
Organizers:
Laurent Gourvès (laurent.gourves@lamsade.dauphine.fr) and
Stefano Moretti (stefano.moretti@dauphine.fr)
Abstract:
Game Practice would not exist without Game Theory. At the same time, the Game Theory
community has recognized that there is a risk of sterile developments if theory is not fed on
challenges coming from confronting the real world. In this respect, we would like to start a
discussion around applications of Game Theory to problems dealing with preference aggregation and
voting, giving particular emphasis to the social and economic dimensions of problems from computer
networks, cost/reward sharing and experiments.
The purpose of the meeting is to identify some of the main interests of the “local” community in the
field of “real world applications” of Game Theory and to start looking at new collective decision
problems with a Game Practice perspective.
Program:
9.50-10.00 Opening
10.00-11.00 Preference aggregation and game theory
by Fioravante Patrone (DIPTEM, University of Genova, Italy)
Handout
References
11.00-11.15 Break
11.15-11-50 The G-Game: A Cooperative Game Approach for Resource Consolidation in Network Dimensioning
by Aruna Prem Bianzino (Institut TELECOM, TELECOM ParisTech, CNRS LTCI UMR 5141, Paris, France)
11.50-12.25 Coalitional games arising from interactive situations on networks
by Stefano Moretti (CNRS Université Paris-Dauphine, Paris, France)
12.25-13.00 Equilibria and efficiency in the max cut game
by Laurent Gourvès (CNRS Université Paris-Dauphine, Paris, France)
13.00-14.30 Break
14.30-15.05 About coordination mechanisms for selfish scheduling with multiple tasks
by Fanny Pascual (LIP6-UPMC, France)
15.05-15.40 Randomized truthful algorithms for scheduling selfish tasks on parallel machines
by Evripidis Bampis (IBISC-Université d’Evry, France)
15.40-16.00 Break
16.10-16.45 Game Theory for Advanced Wireless Communications
by Mérouane Debbah, (Alcatel-Lucent Chair on Flexible Radio, Supélec, France)
16.45-17.20 Incentivizing Peer-Assisted Services: A Fluid Shapley Value Approach
by Augustin Chaintreau (Technicolor, Paris, France)